Star trek online xbox controls2/6/2024 ![]() Local co-op is a rarity nowadays, so we are thrilled to see Tessera build their game around this feature. If you are playing co-op, which we highly recommend you do, one player controls Dal and one controls Gwyn. While keyboard/mouse support is available, we found the twin-stick style gameplay feels better on a controller, and you can swap between the two forms of input on the fly.Īs you could gather from various trailers, Supernova is a top-down twin stick shooter, where, if playing solo, you can switch between Dal and Gwyn as they shoot, slash, and puzzle-solve their way through the environment. ![]() Our review code was for Steam, and we found Supernova works easily with ultrawide setups right from the start, and the game supports high frame rates no problem. You’ll spend a lot of time exploring environments if you want to find all collectibles.įor those more serious gamers, we just want to note how unexpectedly happy we were at how well Supernova performs. Having a notable score is something we totally didn’t expect from this “kids’ game,” so it’s a welcome addition. Sure, the Prodigy theme song is present when you first start the game and at key points during gameplay, but a sweeping orchestral score helps add moodiness and emotion to the game. More than a few people likely rely on seeing the color or letter of the button as much as its position on the controller, so this is a disappointing design choice.Īiding the game’s presentation is a surprisingly great musical score. On the PC version, we were playing with an Xbox controller, but the game always showed generic white icons for the Xbox’s A, X, Y, and B buttons. One thing that hits the game’s presentation is the lack of icons for controllers. Although we should note most of these minor criticisms are likely easily patchable should Tessera Studios care to do so. Regarding the game’s presentation, there are a few cut corners – things like generic lip synch, oft-repeated voice lines (you’ll be hearing a lot of “Captain Dal, ready for action!”), some typos in the subtitles, video settings not saving, and buggy animations at times, but such polish generally falls by the wayside when targeting younger minds. “By Worf’s Beard” is our new favorite exclamation… but why would Dal know about Worf to begin with? ![]() Besides the introductory graphic novel-esque cutscene, the rest of the animation has that Prodigy feel. Besides the cast, the animation style of the TV show translates well enough to video game graphics, although don’t expect this game’s visuals to rival the gorgeous animation as seen on TV. The first thing you’ll notice about this game is that it feels like Prodigy. We do recommend you watch or re-watch the existing Prodigy episodes, as this story references previous events in important ways. Not a bad plot as far as Star Trek goes, and we could easily picture such a scenario happening in any one of the Star Trek shows. The game sees players try to repair the Protostar after crashing in a Dyson Sphere and finding the rest of the Protostar crew as they try to avert a star from collapsing. Having the entire cast on board is a huge plus and generally makes the game feel like it belongs in the Prodigy universe. Supernova features the voice cast of the TV show, namely Kate Mulgrew as Hologram Janeway, Brett Grey as Dal, Ella Purnell as Gwyn, Rylee Alazraqui as Rok-Tahk, Angus Imrie as Zero, Jason Mantzoukas as Jankom Pog and Dee Bradley Baker as Murf. ![]() Supernova is published by Outright Games, a company known for kids games of various IPs, and developed by Tessera Studios, a Spain-based studio that previously released Intruders: Hide and Seek, a VR-compatible stealth game. Now, a new arrival on the scene gives gamers something to latch onto, and although Star Trek: Prodigy: Supernova is geared toward a younger demographic, we still walked away pleased enough with the result that we can say it’s worth picking up, especially if you have young ones using the second player control. Before Bridge Crew, it was Star Trek, released for consoles and PC in 2013 - and that game was only okay and it actually is no longer available for purchase on digital storefronts. Just think: the last such game was Star Trek: Bridge Crew, and understandably not everybody wanted to find a few people to play with while wearing VR headsets. Besides the ever-present and generally great Star Trek Online, standalone Star Trek video games just aren’t that common. It’s a rare treat when fans have new Star Trek video games to look forward to.
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